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23 #ifndef CLIENT_DECLARATIONS_H
24 #define CLIENT_DECLARATIONS_H
88 typedef std::unordered_map<Position, TilePtr, PositionHasher>
TileMap;
89 typedef std::unordered_map<Position, CreatureTypePtr, PositionHasher>
CreatureMap;
90 typedef std::unordered_map<Position, SpawnPtr, PositionHasher>
SpawnMap;
std::vector< ItemTypePtr > ItemTypeList
stdext::shared_object_ptr< Town > TownPtr
std::list< HousePtr > HouseList
std::unordered_map< Position, TilePtr, PositionHasher > TileMap
stdext::shared_object_ptr< AnimatedText > AnimatedTextPtr
stdext::shared_object_ptr< ProtocolLogin > ProtocolLoginPtr
stdext::shared_object_ptr< Effect > EffectPtr
stdext::shared_object_ptr< UIMap > UIMapPtr
stdext::shared_object_ptr< Player > PlayerPtr
stdext::shared_object_ptr< ItemType > ItemTypePtr
stdext::shared_object_ptr< Missile > MissilePtr
std::list< ItemPtr > ItemList
stdext::shared_object_ptr< Creature > CreaturePtr
stdext::shared_object_ptr< MapView > MapViewPtr
stdext::shared_object_ptr< UIMapAnchorLayout > UIMapAnchorLayoutPtr
stdext::shared_object_ptr< UICreature > UICreaturePtr
stdext::shared_object_ptr< UIPositionAnchor > UIPositionAnchorPtr
stdext::shared_object_ptr< CreatureType > CreatureTypePtr
stdext::shared_object_ptr< UIItem > UIItemPtr
stdext::shared_object_ptr< House > HousePtr
std::list< TownPtr > TownList
stdext::shared_object_ptr< UIMinimap > UIMinimapPtr
stdext::shared_object_ptr< ThingType > ThingTypePtr
std::unordered_map< Position, CreatureTypePtr, PositionHasher > CreatureMap
stdext::shared_object_ptr< UIProgressRect > UIProgressRectPtr
stdext::shared_object_ptr< LightView > LightViewPtr
std::list< TilePtr > TileList
stdext::shared_object_ptr< Monster > MonsterPtr
stdext::shared_object_ptr< Spawn > SpawnPtr
stdext::shared_object_ptr< Container > ContainerPtr
std::vector< ThingTypePtr > ThingTypeList
stdext::shared_object_ptr< UISprite > UISpritePtr
stdext::shared_object_ptr< Npc > NpcPtr
stdext::shared_object_ptr< Animator > AnimatorPtr
stdext::shared_object_ptr< StaticText > StaticTextPtr
stdext::shared_object_ptr< Thing > ThingPtr
std::vector< ItemPtr > ItemVector
stdext::shared_object_ptr< LocalPlayer > LocalPlayerPtr
stdext::shared_object_ptr< Tile > TilePtr
std::unordered_map< Position, SpawnPtr, PositionHasher > SpawnMap
stdext::shared_object_ptr< ProtocolGame > ProtocolGamePtr
stdext::shared_object_ptr< Item > ItemPtr
std::vector< ThingPtr > ThingList