Otclient  14/8/2020
uisprite.h
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22 
23 #ifndef UISPRITE_H
24 #define UISPRITE_H
25 
26 #include "declarations.h"
27 #include <framework/ui/uiwidget.h>
28 
29 class UISprite : public UIWidget
30 {
31 public:
32  UISprite();
33  void drawSelf(Fw::DrawPane drawPane);
34 
35  void setSpriteId(int id);
36  int getSpriteId() { return m_spriteId; }
37  void clearSprite() { setSpriteId(0); }
38 
39  void setSpriteColor(Color color) { m_spriteColor = color; }
40 
41  bool isSpriteVisible() { return m_spriteVisible; }
42  void setSpriteVisible(bool visible) { m_spriteVisible = visible; }
43 
44  bool hasSprite() { return m_sprite != nullptr; }
45 
46 protected:
47  void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode);
48 
52 
54 };
55 
56 #endif
UIWidget
Definition: uiwidget.h:47
Color
Definition: color.h:32
UISprite::setSpriteVisible
void setSpriteVisible(bool visible)
Definition: uisprite.h:42
uiwidget.h
stdext::boolean< true >
UISprite
Definition: uisprite.h:29
UISprite::isSpriteVisible
bool isSpriteVisible()
Definition: uisprite.h:41
UISprite::setSpriteId
void setSpriteId(int id)
Definition: uisprite.cpp:58
UISprite::m_sprite
TexturePtr m_sprite
Definition: uisprite.h:49
uint16
uint16_t uint16
Definition: types.h:36
UISprite::hasSprite
bool hasSprite()
Definition: uisprite.h:44
UISprite::m_spriteColor
Color m_spriteColor
Definition: uisprite.h:51
declarations.h
UISprite::m_spriteVisible
stdext::boolean< true > m_spriteVisible
Definition: uisprite.h:53
UISprite::UISprite
UISprite()
Definition: uisprite.cpp:29
UISprite::onStyleApply
void onStyleApply(const std::string &styleName, const OTMLNodePtr &styleNode)
Definition: uisprite.cpp:75
UISprite::clearSprite
void clearSprite()
Definition: uisprite.h:37
Fw::DrawPane
DrawPane
Definition: const.h:285
stdext::shared_object_ptr< OTMLNode >
UISprite::setSpriteColor
void setSpriteColor(Color color)
Definition: uisprite.h:39
UISprite::getSpriteId
int getSpriteId()
Definition: uisprite.h:36
UISprite::m_spriteId
uint16 m_spriteId
Definition: uisprite.h:50
UISprite::drawSelf
void drawSelf(Fw::DrawPane drawPane)
Definition: uisprite.cpp:34