31 m_sources.push_back(source);
49 if(source->isBuffering())
58 if(source->isPlaying())
67 source->setLooping(looping);
73 source->setRelative(relative);
79 source->setReferenceDistance(distance);
85 source->setGain(gain);
91 source->setPitch(pitch);
97 source->setPosition(pos);
103 source->setVelocity(velocity);
109 source->setFading(state, fadetime);