Otclient
14/8/2020
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#include <particlesystem.h>
Public Member Functions | |
ParticleSystem () | |
void | load (const OTMLNodePtr &node) |
void | addParticle (const ParticlePtr &particle) |
void | render () |
void | update () |
bool | hasFinished () |
Public Member Functions inherited from stdext::shared_object | |
shared_object () | |
virtual | ~shared_object () |
void | add_ref () |
void | dec_ref () |
refcount_t | ref_count () |
template<typename T > | |
stdext::shared_object_ptr< T > | static_self_cast () |
template<typename T > | |
stdext::shared_object_ptr< T > | dynamic_self_cast () |
template<typename T > | |
stdext::shared_object_ptr< T > | const_self_cast () |
Definition at line 31 of file particlesystem.h.
ParticleSystem::ParticleSystem | ( | ) |
void ParticleSystem::addParticle | ( | const ParticlePtr & | particle | ) |
Definition at line 57 of file particlesystem.cpp.
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inline |
Definition at line 42 of file particlesystem.h.
void ParticleSystem::load | ( | const OTMLNodePtr & | node | ) |
void ParticleSystem::render | ( | ) |
void ParticleSystem::update | ( | ) |