Otclient  14/8/2020
ParticleEffectType Class Reference

#include <particleeffect.h>

Inheritance diagram for ParticleEffectType:
Collaboration diagram for ParticleEffectType:

Public Member Functions

 ParticleEffectType ()
 
void load (const OTMLNodePtr &node)
 
std::string getName ()
 
std::string getDescription ()
 
OTMLNodePtr getNode ()
 
- Public Member Functions inherited from LuaObject
 LuaObject ()
 
virtual ~LuaObject ()
 
template<typename T >
void connectLuaField (const std::string &field, const std::function< T > &f, bool pushFront=false)
 
template<typename... T>
int luaCallLuaField (const std::string &field, const T &... args)
 
template<typename R , typename... T>
callLuaField (const std::string &field, const T &... args)
 
template<typename... T>
void callLuaField (const std::string &field, const T &... args)
 
bool hasLuaField (const std::string &field)
 Returns true if the lua field exists. More...
 
template<typename T >
void setLuaField (const std::string &key, const T &value)
 Sets a field in this lua object. More...
 
template<typename T >
getLuaField (const std::string &key)
 Gets a field from this lua object. More...
 
void releaseLuaFieldsTable ()
 Release fields table reference. More...
 
void luaSetField (const std::string &key)
 Sets a field from this lua object, the value must be on the stack. More...
 
void luaGetField (const std::string &key)
 Gets a field from this lua object, the result is pushed onto the stack. More...
 
void luaGetMetatable ()
 Get object's metatable. More...
 
void luaGetFieldsTable ()
 Gets the table containing all stored fields of this lua object, the result is pushed onto the stack. More...
 
int getUseCount ()
 
std::string getClassName ()
 Returns the derived class name, its the same name used in Lua. More...
 
LuaObjectPtr asLuaObject ()
 
void operator= (const LuaObject &)
 
- Public Member Functions inherited from stdext::shared_object
 shared_object ()
 
virtual ~shared_object ()
 
void add_ref ()
 
void dec_ref ()
 
refcount_t ref_count ()
 
template<typename T >
stdext::shared_object_ptr< T > static_self_cast ()
 
template<typename T >
stdext::shared_object_ptr< T > dynamic_self_cast ()
 
template<typename T >
stdext::shared_object_ptr< T > const_self_cast ()
 

Detailed Description

Definition at line 31 of file particleeffect.h.

Constructor & Destructor Documentation

◆ ParticleEffectType()

ParticleEffectType::ParticleEffectType ( )

Definition at line 25 of file particleeffect.cpp.

Member Function Documentation

◆ getDescription()

std::string ParticleEffectType::getDescription ( )
inline

Definition at line 39 of file particleeffect.h.

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◆ getName()

std::string ParticleEffectType::getName ( )
inline

Definition at line 38 of file particleeffect.h.

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◆ getNode()

OTMLNodePtr ParticleEffectType::getNode ( )
inline

Definition at line 40 of file particleeffect.h.

◆ load()

void ParticleEffectType::load ( const OTMLNodePtr node)

Definition at line 30 of file particleeffect.cpp.

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The documentation for this class was generated from the following files: