#include <minimap.h>
Definition at line 55 of file minimap.h.
◆ clean()
void MinimapBlock::clean |
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◆ getTexture()
◆ getTile()
◆ getTileIndex()
uint MinimapBlock::getTileIndex |
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int |
x, |
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int |
y |
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) |
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inline |
◆ getTiles()
◆ justSaw()
void MinimapBlock::justSaw |
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inline |
◆ mustUpdate()
void MinimapBlock::mustUpdate |
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inline |
◆ resetTile()
void MinimapBlock::resetTile |
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int |
x, |
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int |
y |
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) |
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inline |
◆ update()
void MinimapBlock::update |
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◆ updateTile()
void MinimapBlock::updateTile |
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int |
x, |
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int |
y, |
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const MinimapTile & |
tile |
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) |
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◆ wasSeen()
bool MinimapBlock::wasSeen |
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inline |
The documentation for this class was generated from the following files: