Otclient  14/8/2020
asyncdispatcher.cpp
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22 
23 #include "asyncdispatcher.h"
24 
26 
28 {
29  spawn_thread();
30 }
31 
33 {
34  stop();
35  m_tasks.clear();
36 }
37 
39 {
40  m_running = true;
41  m_threads.emplace_back(std::bind(&AsyncDispatcher::exec_loop, this));
42 }
43 
45 {
46  m_mutex.lock();
47  m_running = false;
48  m_condition.notify_all();
49  m_mutex.unlock();
50  for(std::thread& thread : m_threads)
51  thread.join();
52  m_threads.clear();
53 };
54 
56  std::unique_lock<std::mutex> lock(m_mutex);
57  while(true) {
58  while(m_tasks.empty() && m_running)
59  m_condition.wait(lock);
60 
61  if(!m_running)
62  return;
63 
64  std::function<void()> task = m_tasks.front();
65  m_tasks.pop_front();
66 
67  lock.unlock();
68  task();
69  lock.lock();
70  }
71 }
AsyncDispatcher
Definition: asyncdispatcher.h:29
AsyncDispatcher::stop
void stop()
Definition: asyncdispatcher.cpp:44
AsyncDispatcher::spawn_thread
void spawn_thread()
Definition: asyncdispatcher.cpp:38
asyncdispatcher.h
AsyncDispatcher::exec_loop
void exec_loop()
Definition: asyncdispatcher.cpp:55
AsyncDispatcher::terminate
void terminate()
Definition: asyncdispatcher.cpp:32
AsyncDispatcher::init
void init()
Definition: asyncdispatcher.cpp:27
g_asyncDispatcher
AsyncDispatcher g_asyncDispatcher
Definition: asyncdispatcher.cpp:25