Otclient
14/8/2020
SoundSource Member List
This is the complete list of members for
SoundSource
, including all inherited members.
add_ref
()
stdext::shared_object
inline
asLuaObject
()
LuaObject
inline
callLuaField
(const std::string &field, const T &... args)
LuaObject
callLuaField
(const std::string &field, const T &... args)
LuaObject
CombinedSoundSource
class
SoundSource
friend
connectLuaField
(const std::string &field, const std::function< T > &f, bool pushFront=false)
LuaObject
const_self_cast
()
stdext::shared_object
inline
dec_ref
()
stdext::shared_object
inline
dynamic_self_cast
()
stdext::shared_object
inline
FadeState
enum name
SoundSource
FadingOff
enum value
SoundSource
FadingOn
enum value
SoundSource
getChannel
()
SoundSource
inline
getClassName
()
LuaObject
getGain
()
SoundSource
inline
getLuaField
(const std::string &key)
LuaObject
getName
()
SoundSource
inline
getUseCount
()
LuaObject
hasLuaField
(const std::string &field)
LuaObject
isBuffering
()
SoundSource
virtual
isPlaying
()
SoundSource
inline
virtual
luaCallLuaField
(const std::string &field, const T &... args)
LuaObject
luaGetField
(const std::string &key)
LuaObject
luaGetFieldsTable
()
LuaObject
luaGetMetatable
()
LuaObject
LuaObject
()
LuaObject
luaSetField
(const std::string &key)
LuaObject
m_buffer
SoundSource
protected
m_channel
SoundSource
protected
m_fadeGain
SoundSource
protected
m_fadeStartTime
SoundSource
protected
m_fadeState
SoundSource
protected
m_fadeTime
SoundSource
protected
m_gain
SoundSource
protected
m_name
SoundSource
protected
m_sourceId
SoundSource
protected
NoFading
enum value
SoundSource
operator=
(const LuaObject &)
LuaObject
inline
play
()
SoundSource
virtual
ref_count
()
stdext::shared_object
inline
releaseLuaFieldsTable
()
LuaObject
setBuffer
(const SoundBufferPtr &buffer)
SoundSource
protected
setChannel
(uchar channel)
SoundSource
inline
protected
setFading
(FadeState state, float fadetime)
SoundSource
virtual
setGain
(float gain)
SoundSource
virtual
setLooping
(bool looping)
SoundSource
virtual
setLuaField
(const std::string &key, const T &value)
LuaObject
setName
(const std::string &name)
SoundSource
inline
setPitch
(float pitch)
SoundSource
virtual
setPosition
(const Point &pos)
SoundSource
virtual
setReferenceDistance
(float distance)
SoundSource
virtual
setRelative
(bool relative)
SoundSource
virtual
setVelocity
(const Point &velocity)
SoundSource
virtual
shared_object
()
stdext::shared_object
inline
SoundManager
class
SoundSource
friend
SoundSource
(uint sourceId)
SoundSource
inline
protected
SoundSource
()
SoundSource
static_self_cast
()
stdext::shared_object
inline
stop
()
SoundSource
virtual
update
()
SoundSource
protected
virtual
~LuaObject
()
LuaObject
virtual
~shared_object
()
stdext::shared_object
inline
virtual
~SoundSource
()
SoundSource
virtual
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